I graduated from Rensselaer Polytechnic Institute in May 2020 with a B.S. in Game Simulation Arts and Sciences and a B.S. in Electronic Art. I'm currently working at WB Games Boston as a Tech Artist on Game of Thrones: Conquest
Working as a Tech Artist on Game of Thrones: Conquest. Main responsibilities include: tool development for the 3D team in Unity and Maya, 3D pipeline and asset implementation for live events, support for feature release, and support for Art pipeline updates.
Specific features include: Battlegrounds, the City Refresh (updating the city from 2D - 3D), and a cinematic system